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AI Insights · Timothy · October 2025

Top 5 Slime Games on iOS in Colombia Q3 2025

Explore the performance of the top slime games on iOS in Colombia during Q3 2025, featuring trends in downloads, revenue, and active users.

Top 5 Slime Games on iOS in Colombia Q3 2025

The third quarter of 2025 saw interesting trends in the slime game category on iOS in Colombia. Here's a closer look at the performance metrics for the top five applications.

PlaySlime:Slime Simulator Game from Slime Simulator Studio showed a consistent decline in weekly revenue from $275 in late July to $146 by the end of September. Downloads followed a similar trend, starting at 244 in early July and dropping to 54 by the end of the quarter. Despite this, weekly active users remained relatively stable, peaking at 3.5K in August before slightly declining to 3.1K.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a moderate increase in downloads, reaching a high of 190 in mid-August. Revenue fluctuated, peaking at $67 in late July. Active user numbers also grew steadily, starting at 55 and climbing to 164 by the end of September.

Sound Jedi Ltd.'s Jelly Toys - Slime Simulator maintained a minimal active user base of 3 throughout the quarter, with revenue peaking at $24 in late July. The app did not record any downloads during this period.

Dramaton LTD's Bruno - My Talking Slime Pet had a steady decline in active users, from 250 in early July to 195 by the end of September. Revenue was minimal, peaking at $22 at the start of the quarter.

Finally, Super Big Slime: Black Hole 3D by Supercent, Inc. recorded low revenue, peaking at $16 in mid-September. Active users decreased slightly from 72 to 55 over the quarter.

These insights, sourced from Sensor Tower, provide a snapshot of the slime game's market dynamics in Colombia. For more detailed analysis and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025